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Hyper dragon ball z moveset
Hyper dragon ball z moveset








hyper dragon ball z moveset

Direction/ Direction: For Instance, Down/Back, Forward/Up. The longer you hold 'A', the more powerful your Super Ki Blast.

hyper dragon ball z moveset

Thank you for all of your support throughout the years - CoolROM will continue strong. It is performed by pressing Down, Back, Forward, A. We feel we have reached this goal and helped cure more cases of nostalgia than we could have ever imagined. From the very beginning, our goal was to allow users to re-live classic moments from video games that they have lost and cannot purchase anymore. We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. SSJ Goku's only weakness would have to be the lack of a good normal anti-air which really isn't that big of a weakness considering he has A Dragon Punch which is an amazing anti-air in it of itself.This page has been removed due to a request from Nintendo of America Inc. It is greatly advised that you save up for justice mode when playing SSJ Goku. This gives SSJ Goku scary combo potential even being able to do a few Touch of death combos provided he has enough emo meter for it. SSJ Goku also has access to three different kinds of teleport attacks when in Justice Mode each of which can cause a ground bounce state. In this mode, Goku can now use teleport cancels which use's emotion meter instead of regular meter and can now do more the one teleport cancel when extending combos. Instead, the games creators have recreated the graphics from zero in order to make them look like the acclaimed graphics of games like Capcom from the 90s.

hyper dragon ball z moveset

Unlike other fan-designed free games, this game doesnt borrow its graphics from commercial video games. SSJ Goku also has, perhaps, the best Emotion Mode in the game Justice mode. However, Hyper Dragon Ball Z is designed for those who are nostalgic for that time. However, teleport cancels do use meter, meaning one should not try to repeatedly use it, and SSJ Goku can only teleport cancel once on hit. Teleport cancels can be used for ambiguous mixups, staggers, or extent combos on hit. Goku can cancel the majority of his normals and specials with teleports, which makes his attacks +8 and up on block. However, his most dangerous tool would have to be his teleport. SSJ Goku has tools that can be used for nearly every situation.










Hyper dragon ball z moveset